SCENARIO "Assassinate The Leader"
	//Remember, the above is important for action.scp
{
TARGETS
{
  PLAYER_RANDOM "Leader1" TEAM "Team1" SKIN "male/jules"
  PLAYER_RANDOM "Leader2" TEAM "Team2" SKIN "male/bluebeard"
	//this'll randomly choose 1 player on each team. they'll have different skins
	//than the rest of the other team members.
}

TEAM "Team1"
{
  SKIN "male/shaft"
  WEAPONS "all"
  RESPAWN FRACTION 50 AWAY_FROM "Leader1" 3 TOGETHER
	//this respawn 'rule' will make it so that 50% of the teammates on Team1 are needed to be in
	//DEAD mode before they respawn. It's group respawning. the AWAY_FROM "object" X means
	//That the enemy will respawn 3 spawn points AWAY from the leader.  The TOGETHER
	//Will mean that your team mates will respawn toghether when the respawn rule is satisfied.

  GOALS
  {
  ASSASSINATE "Leader2" 
  }
}
TEAM "Team2" 
{
  SKIN "male/cyrus"
  WEAPONS "all"
  RESPAWN FRACTION 50 AWAY_FROM "Leader2" 3 TOGETHER
  GOALS
  {
  ASSASSINATE "Leader1" 
  }
}
}