SCENARIO "Assassinate The Leader" //Remember, the above is important for action.scp { TARGETS { PLAYER_RANDOM "Leader1" TEAM "Team1" SKIN "male/jules" PLAYER_RANDOM "Leader2" TEAM "Team2" SKIN "male/bluebeard" //this'll randomly choose 1 player on each team. they'll have different skins //than the rest of the other team members. } TEAM "Team1" { SKIN "male/shaft" WEAPONS "all" RESPAWN FRACTION 50 AWAY_FROM "Leader1" 3 TOGETHER //this respawn 'rule' will make it so that 50% of the teammates on Team1 are needed to be in //DEAD mode before they respawn. It's group respawning. the AWAY_FROM "object" X means //That the enemy will respawn 3 spawn points AWAY from the leader. The TOGETHER //Will mean that your team mates will respawn toghether when the respawn rule is satisfied. GOALS { ASSASSINATE "Leader2" } } TEAM "Team2" { SKIN "male/cyrus" WEAPONS "all" RESPAWN FRACTION 50 AWAY_FROM "Leader2" 3 TOGETHER GOALS { ASSASSINATE "Leader1" } } }