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Oddjob: The man behind the infamous 'oddjob and M' player models 
by Boggy B    
    Mar.1.1999.10:32pm GMT - Boggy B - "Great guy, Great Modeler, Great all round? - yup"

Readme.1st
Name: Dwayne Douglass aka. Oddjob
Age: 28
Occupation: Sound engineer/Stage technician -Disneyland/ Walt Disney Co.
Game Credits: Currently Working on Action Half-Life,Other Credits include the Oddjob and M Models for Action Q2

The Interview
   Only just recently I had the pleasure of meeting Oddjob1138, the creator of the popular 'oddjob' player model. This is the first interview I'd ever done so thanks for not running out on me or using that razor brimmed hat :) But enough of the Gaffing, on with the thing you came to read...

[Boggy B]: How long have you been Modeling?

[Oddjob]:Since last March. Before that I knew nothing of the subject.

[BB]: So did you do any Quake 1 models then?

[OJ]: Nope. I don't even own Quake 1.

[BB]: {in shock}, Surely not!
[BB]: Was Oddjob your first model in the Q2 Scene?

[OJ]: No. Actually I was playing Superheros 2 mod for Q2 and I got the idea to make a Green Goblin model. So I took the male model and added his glider to it. That was back in March. Oddjob was my third attempt.

[BB]:What was the 2nd?

[OJ]:Dr. Doom. I did that as a trade for some software, then started Oddjob.

[BB]: Is Quake 2 the only game you've modelled for?

[OJ]: No I have been working on AHL for a while now.

[BB]:What software do you use for modelling, 3D studio Max...?

[OJ]:3dsmax for Dr Doom, Velvet Jackson, Oddjob and the Half Life stuff of course. But I did M on Maya.

[BB]:For HL are you just doing the player models, or are you branching out into Weapons, items etc?

[OJ]:No for now, just player models. And all the new animations that Action Half Life requires.

[BB]:Any chance of any Sneak Previews of the models?

[OJ]: I'll have to ask Suislide, but probably. Suislide likes to keep things hush hush. [Model Pictures at The Bottom!]

[BB]:yeah I can understand that.. :) Was Oddjob specifically for AQ or was it just an all round model?

[OJ]:He started as an AQ only model but I added regular vwep and he was released about a month before he came out in the Aq2 model pak

[BB]:I was gonna ask you what has influenced you, but I'm guessing 007?

[OJ]:Yup. I have been a fan since I was 10 years old. Of the books more than the movies.

[BB]:Ahh yes, Ian Flemming...

[OJ]:I named my son after him. Ian that is.

[BB]:Not James :)

[OJ]:Nope. He is more of an Ian.

[BB]:What is your favourite model out on AQ...?

[OJ]:SAS, but it's becomming over used. I wish there was some way to get AQ2 vwep for the McLaine model. That is a great model. Some people don't like the run animation, but I think the author nailed Willis' run. Oh, and M.

[BB]:What would be your favourite Map for Aq?

[OJ]:I really like the new Lighthouse map. But my favorite map would probably have to be Urban.

[BB]:Ahh, I haven't seen Lighthouse, I'd prolly go for Armyterr meself.

[OJ]:I like that one as well. Except for when I fall in the damn pit.

...After that point, I had to go to dinner which I was decidedly unhappy about, perhaps it's one of the things I'll have to get used to as I try to bridge the gap known only as the Atlantic. I had a great time talking to Oddjob and I think we both survived my first interview intact :)
Once again Thanks Oddjob, we await Action Half-Life in more awe after looking at the models you have been working on....
Boggy B