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WEAPON CREATION

In order to use the model a weapon is needed. On a tempory basis you can simply copy the weapon from another model (usually called weapon.md2) and place it with your model (remember you will also need the weapons texture).

My problem here was that as chickens don't have hands so i made the gun float - easyier in the long run!!!!!

Now, create a model for the weapon in the same way you created the model for your character. Import it into MDL and skin it. Load your player model as a reference model and animate your weapon in the same way that you animated.

You should now have a completed model with a weapon.

NB\ I do not know if the model works with the Quake 2 V-Wep patch.