SCENARIO "Assassinate The Leader"
//Remember, the above is important for action.scp
{
TARGETS
{
PLAYER_RANDOM "Leader1" TEAM "Team1" SKIN "male/jules"
PLAYER_RANDOM "Leader2" TEAM "Team2" SKIN "male/bluebeard"
//this'll randomly choose 1 player on each team. they'll have different skins
//than the rest of the other team members.
}
TEAM "Team1"
{
SKIN "male/shaft"
WEAPONS "all"
RESPAWN FRACTION 50 AWAY_FROM "Leader1" 3 TOGETHER
//this respawn 'rule' will make it so that 50% of the teammates on Team1 are needed to be in
//DEAD mode before they respawn. It's group respawning. the AWAY_FROM "object" X means
//That the enemy will respawn 3 spawn points AWAY from the leader. The TOGETHER
//Will mean that your team mates will respawn toghether when the respawn rule is satisfied.
GOALS
{
ASSASSINATE "Leader2"
}
}
TEAM "Team2"
{
SKIN "male/cyrus"
WEAPONS "all"
RESPAWN FRACTION 50 AWAY_FROM "Leader2" 3 TOGETHER
GOALS
{
ASSASSINATE "Leader1"
}
}
}