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Author Topic:   4.3g
mike
King of Slack

Posts: 1051
Registered: Mar 99

posted 01-25-2001 02:51 PM     Click Here to See the Profile for mike   Click Here to Email mike     send a private message to mike   Edit/Delete Message   Reply w/Quote
All these releases, at least tell us whats different

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Black Monk
Zay's Bitch

Posts: 4541
Registered: Jul 1999

posted 01-25-2001 03:08 PM     Click Here to See the Profile for Black Monk   Click Here to Email Black Monk     send a private message to Black Monk   Edit/Delete Message   Reply w/Quote
4.3g added some stuff for name impersonation.

That's basically it. It's STILL a closed beta, so keep your panties on.

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hal9000
Superfly

Posts: 7144334
Registered: Dec 2010

posted 01-25-2001 04:53 PM     Click Here to See the Profile for hal9000     send a private message to hal9000   Edit/Delete Message   Reply w/Quote
It's all in the release notes.

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hest
NSYNC Fan

Posts: 2
Registered: Jan 2001

posted 01-25-2001 10:05 PM     Click Here to See the Profile for hest     send a private message to hest   Edit/Delete Message   Reply w/Quote
Hello, i just wonderd if these betas is to download somewhere? or how much longer until a new version is realsed?

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hal9000
Superfly

Posts: 7144334
Registered: Dec 2010

posted 01-25-2001 10:51 PM     Click Here to See the Profile for hal9000     send a private message to hal9000   Edit/Delete Message   Reply w/Quote
The betas are in limited testing right now and are not suitable for public release. They'll be available when the bugs get ironed out.

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hest
NSYNC Fan

Posts: 2
Registered: Jan 2001

posted 01-26-2001 06:37 AM     Click Here to See the Profile for hest     send a private message to hest   Edit/Delete Message   Reply w/Quote
ok its just finaly nice to some flame in the old AQ2 comunity.. its is slowly disapering good luck on the coding, and hope for a 4.4 soon

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mike
King of Slack

Posts: 1051
Registered: Mar 99

posted 02-21-2001 10:25 AM     Click Here to See the Profile for mike   Click Here to Email mike     send a private message to mike   Edit/Delete Message   Reply w/Quote
OK so.... news? Where are the release notes/history. I always download the zip but never see anything in there about changes. The extent to what I've seen has been in hal's posts about changes.

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hal9000
Superfly

Posts: 7144334
Registered: Dec 2010

posted 02-21-2001 12:04 PM     Click Here to See the Profile for hal9000     send a private message to hal9000   Edit/Delete Message   Reply w/Quote
In every distribution there should be a file called history.txt which shows all the things that have changed for each version. Where did you get the zip that didn't have one and what was it called?

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Black Monk
Zay's Bitch

Posts: 4541
Registered: Jul 1999

posted 02-21-2001 12:59 PM     Click Here to See the Profile for Black Monk   Click Here to Email Black Monk     send a private message to Black Monk   Edit/Delete Message   Reply w/Quote
Just look on the AQDT site.

Look in the "ETE Docs" section.

Look at "Espionage" or "Tournament".

Look at "Version History" for either.

There ya go. A changelog for beta versions of ETE that you can't get. The higest is currently 4.3j. The last officially released and stable version at this moment is 4.3d.

IP: 64.188.100.170

hal9000
Superfly

Posts: 7144334
Registered: Dec 2010

posted 02-21-2001 08:07 PM     Click Here to See the Profile for hal9000     send a private message to hal9000   Edit/Delete Message   Reply w/Quote
um, 4.3k now....

http://aqdt.fear.net/ctbbb/Forum3/HTML/023855.html

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Black Monk
Zay's Bitch

Posts: 4541
Registered: Jul 1999

posted 02-21-2001 08:34 PM     Click Here to See the Profile for Black Monk   Click Here to Email Black Monk     send a private message to Black Monk   Edit/Delete Message   Reply w/Quote
What he said.

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Homer
Corporate Whore

Posts: 380
Registered: Feb 99

posted 02-23-2001 11:33 AM     Click Here to See the Profile for Homer   Click Here to Email Homer     send a private message to Homer   Edit/Delete Message   Reply w/Quote
Monk, since I never explained it (though I'm sure hal could have told you this in about two seconds) here's the skinny on the match.ini.

Match.ini is action.ini without team name, and it only should get used in the place of action.ini when matchplay is set to 1. Team names default to team 1 and team 2 and the skins default to the ogl-specific skins, and the only purpose of the match.ini is to create the appropriate set of eligible maps to enable voting on legal maps only (so paste the current ogl maplist in and you're set).

Basically it allows a server admin to avoid needing to give out lrcon or rcon in order for teams to play a match. From what I gather in my hermit's perch, two teams can now secure a server based on captain agreement, so this now allows a server admin to set up legal voting while still retaining the public server setting used in the action.ini. Of course, hal may have redone map voting at some point to replace the vote command from TE 1.2a, so this could be useless now.

Homer

IP: 24.68.16.153

hal9000
Superfly

Posts: 7144334
Registered: Dec 2010

posted 02-23-2001 12:22 PM     Click Here to See the Profile for hal9000     send a private message to hal9000   Edit/Delete Message   Reply w/Quote
Actually, the way it is currently implemented causes the maps in match.ini to be added to those from action.ini. It's a one-line fix to make it replace them instead, though. Not sure which is better. I'd still like to retain as much flexibility as possible when a match isn't taking place, since there really aren't that many active servers (my gamespy only shows about 25 non-empty, including a few DM servers).

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Black Monk
Zay's Bitch

Posts: 4541
Registered: Jul 1999

posted 02-23-2001 02:07 PM     Click Here to See the Profile for Black Monk   Click Here to Email Black Monk     send a private message to Black Monk   Edit/Delete Message   Reply w/Quote
I can see arguments for either way. Gorphla!

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Homer
Corporate Whore

Posts: 380
Registered: Feb 99

posted 02-24-2001 05:20 PM     Click Here to See the Profile for Homer   Click Here to Email Homer     send a private message to Homer   Edit/Delete Message   Reply w/Quote
Hal: Just thinking that each ladder could create a match.ini for use on approved servers, then when a private server gets switched they have the full set of maps to choose from, and only those maps.

Case in point: a server running armyterr. Not legal for OGL play, but adding the match.ini to the action.ini maps makes armyterr a map that can be voted on, possibly causing issues.

Just my thought behind that file.

Homer

IP: 24.68.16.153

JakeTheMuss
Citizen

Posts: 521
Registered: Feb 99

posted 03-20-2001 05:01 AM     Click Here to See the Profile for JakeTheMuss   Click Here to Email JakeTheMuss     send a private message to JakeTheMuss   Edit/Delete Message   Reply w/Quote
sorry double post

[This message has been edited by JakeTheMuss (edited 03-20-2001).]

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Lt.Hawkins
Ladykiller

Posts: 9226
Registered: Mar 99

posted 03-20-2001 01:51 PM     Click Here to See the Profile for Lt.Hawkins   Click Here to Email Lt.Hawkins     send a private message to Lt.Hawkins   Edit/Delete Message   Reply w/Quote
doublepost? wheres the original?

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