LowLag Action Quake2

A modification that reduces the lag in AQ2 by doing various stuff to the sounds...Here's what Hal had to say in a recent news post.

Apparently there is some confusion as to how to handle the sounds when the LowLag stuff is running. First, unzip the client pack into your quake2/action directory. The sounds will be automatically deposited into the appropriate subdirs from there.

Second, if you want to use custom sounds, then you need to name the sound files as follows under your action directory:

Weapon
Sound File(s)
Mk23
sound/weapons/blastf1a.wav
Shotgun
No change
Handcannon
sound/weapons/sshotf1b.wav
MP5
sound/weapons/machgf1b.wav sound/weapons/machgf2b.wav sound/weapons/machgf3b.wav sound/weapons/machgf4b.wav sound/weapons/machgf5b.wav (Yes, all of them)
SSG-3000
sound/weapons/hyprbf1a.wav
M4
sound/weapons/rocklf1a.wav
Silencer
sound/weapons/rocklr1b.wav(The RL actually plays two sounds, so we have to make this sound quiet)

This pretty much screws people who have sounds in .pak files, but not much can be done other than reconstructing the .pak file with the appropriate directory and file names. Maybe we can get Fireblade to incorporate this as "official" sometime.