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Espionage - Tournament Edition

The Team

Espionage
Contents

Scenarios
Scenario Rules
Differences
Radio Sounds
Client Info
Server Info
Version History
Credits

Esp. Scripting
Tournament
Action Arena
Lowlag

FAQ
How to Play
Server Info

Scenario Rules

The rules of the game are defined by the scenario made for that map. Generally, most scenarios fall under these categories:

CTB - [Capture The Briefcase] two briefcases and two bases. One BC spawns at one base, and the other spawns at the other.

ATL - [Assassinate The Leader] two randomly selected players become the leader of each team. The first team to assassinate the enemy leader wins.

FRD - [Find, Retrieve/Defend] a randomly selected player on one team is chosen to pickup a package from a fixed location, and deposit it at another fixed location. The enemy team's objective is to assassinate the randomly selected player.

ETV - [Escort the VIP] a randomly selected player on one team is chosen to be escorted to a fixed location to win. The enemy team must assassinate that randomly selected player.

OFC - [One Flag Capture] two teams battle it out for a single package to bring to their base. The package is spawned in a neutral location.

CNH - [Capture and Hold] teams vie for control of territories; holding a territory for a certain period of time scores points.

Rules that exist in all variants of Espionage scenarios:

  1. Anyone who is picking up the package needs to hold the handgun or knife
  2. A CNH target must be occupied for two seconds in order to take control

Copyright 2000, 2001, 2002, Action Quake Developers Team