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Espionage - Tournament Edition

The Team

Espionage
Contents

Scenarios
Scenario Rules
Differences
Radio Sounds
Client Info
Server Info
Version History
Credits

Esp. Scripting
Tournament
Action Arena
Lowlag

FAQ
How to Play
Server Info

What's Different?

There are many new and exciting features in AQ: Espionage:

  • Custom briefcase model with VWep
  • New radio sounds for both female and male are implemented
  • Automatic sounds for when you capture/return/assassinate
  • Bonus points for capturing, assassinating, defending, harrasing bodyguards, or invading
  • Teammates get small bonuses if someone on their team captures
  • HUD indicator for 'special' players (ie: leader, package carrier)
  • Door kicking enabled, if some chump is blocking a door with their body, just jump kick the door!
  • You can ignore and unignore players (look in Total Commands list for more info)
  • HUD display to tell you when you might respawn. This display is located under frag count
  • There are several respawn options that can be set up differently per team:
    • instant respawn (normal DM click-to-spawn)
    • timed respawn (the HUD indicator shows how many seconds left till respawn)
    • periodic respawn (the HUD indicator shows how many seconds left till respawn)
    • percentage respawn (the HUD indicator shows the percentage of your team in DEAD mode)

  • Dead people can talk to the living if respawning is enabled, but dead people can only chasecam their teammates (no free flight)
  • Stealth Slippers are beefed up. User doesn't receive the 'limp mode' walk when they get shot in leg. User also gets less falling damage and can fall down farther

Other features have been added to fix standing AQ bugs, accomodate limited network bandwidth and help prevent client overflows:

  • Weapons and item entities that are dropped have a 10 or 30 second life-span
  • Out of ammo scroll bug fixed (Thanks goes to Mike from AQ:G)
  • Long bleeder died bug fixed
  • Opening the menu cuts off the MOTD refreshes
  • Optimized network traffic for weapon sounds

Copyright 2000, 2001, 2002, Action Quake Developers Team