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I downloaded the ETQW demo and....
...I'm too busy playing for polls.
0%
...it's awesome.
60%
...it's okay, I expected better.
20%
...I'm lost in the valley, anyone have a map?
0%
...my machine won't run it. :-(
20%
Total votes: 5

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Half-Life Version 1.1.1.0 Patch

Submitted by Andy on Wed, 2005-02-02 00:54.

Half-Life Version 1.1.1.0 Patch

The latest Halflife updates can be found at Planet Halflife.
Alternately, a websearch will provide other sites that carry the patch. The following is a list of the latest fixes.

README [6.12.02]

Changes/Additions:

- Ricochet included in this release.
- Added logging of the anti-cheat system catching and kicking detected cheats.
- Added logging of "kick" commands.
- Added logging of "banid" commands.
- Changed error message if clients try to download missing resources to be more helpful.
- Changed 'exec' command now only works on .cfg and .rc files.
- Changed 'exec' command no longer allows ".." or "\\" or ":" in the filename.
- Added new debug message for mod makers if a packet couldn't be parsed correctly. - Linux: hlds_run now does auto-restart by default (to disable: define "-norestart" on the command line)
- Linux: hlds_run uses "exec" when you define the "-norestart" option.
- Linux: Added -pingboost command line parameter. Currently supports three different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3'). These may not work well (or at all) on some OS environments.
- Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull out useful info.

New CVARS:

- Added "serverversion", can be set to '1108' to view/re-record old demos.
- Added "sv_logbans" to turn the logging of player bans on and off. Default is 0 (off).

Bug Fixes:

- incorrect WonID logging.
- sv_allowdownload being required to be set to 1 for clients to connect to secure servers
- 'bad address type' fatal error on servers that attempt to run in secure mode but have no DNS resolution
- DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client
- HLTV reporting wrong spectator numbers if connection to server was pending
- "multicast 1" not working if it was issued before HLTV connected to game server
- relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu
- DMC powerup bug where the invisibility ring would make people glow red.
- rcon bug in HLTV.
- delay being reset to default value during changelevel.
- a problem with propagating HLTV banners.
- client freeze on exit.
- framerate problem on some ATI video cards.
- MaxPing filter not being saved correctly.
- sky box bug.
- TFC spy disguise menu bug.
- DMC view model animation bug.
- bug using "exec " on large files (e.g. banned.cfg).
- Linux: server using 64 MB more memory than it needed to.
- Linux: 'undefined symbol: __strtouq_internal' on some Linux systems.
- Linux: segmentation fault on some Linux systems when attempting to run in secure mode.

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