[an error occurred while processing this directive]
Latest News
News Archives
Interviews
Mapping Contest
Maps
Download
Map Paks
Map Resources
Skies
Textures
Sounds
Prefabs
Tutorials
Editors
Links
.txt Gen
MapRid
Submit Map
Requirements
Testing How-To
Upload Map
FAQ
Forum
Top Maps (CLQ)
Death Match
Team Play
Search
Mailing List
AQMD Staff
Suggestions
MapRid
Download version 1.5 of MapRid here - 1.8MB
You know the drill: buy (or download) a new game, go to install it and find out you don't have enough disk space to install it. Now you must hunt through your disk drive looking for stuff to delete and you see that your Quake2 and Quake2 Mod directories take up almost a gig of space!! You delete all the player models you don't really like anyways but you still have over a half gig of stuff in there. You just know that there are some maps that you could get rid of but just deleting the .bsp files doesn't gain you too much as alot of the space is taken up by textures and other stuff. Then you take one look at those directories and say 'How the Hell am I supposed to know which ones are ok to delete?'.

MapRid is the answer to that question. With it, you can delete un-wanted maps for Quake2 and direct mods of Quake2 (MapRid was developed to help clean up Action Quake2 maps), and free up some of that disk space.

The program will probably have problems trying to delete maps for Half-Life and/or other games.

main MapRid window

Using a simple 'File Selection' type interface, MapRid allows you to select a map then you can either view the files used by that map or you can delete the map and any files associated with it that are not used by other maps. It does this by actually parsing the .bsp files themselves to figure out which files are used by the maps.

Texture file list

The ability to list the files used by a map could be handy to mappers as the program displays the exact way that the files (and the directories they are in) are stored in the .bsp file. Which could help you debug why your map isn't working in Linux (character case stored in .bsp file is different than actual directory/file name on disk).

History:

06/18/1999 Released beta version.
08/08/1999 Released version 1.0

  • Fixed only reported bug of deleting /env files that were used by other maps.
08/13/1999 Released version 1.5

  • Optimized .bsp parsing logic, resulting in a 50% performance increase.
  • Now parses sound files used by map from .bsp file also.
  • Added ability to delete more than one map at a time.
  • Added status bar for showing program hints.

Future Enhancements:

Though I only work on MapRid when I get a free moment (which is rare since taking over AQMD) I do have some future enhancements in store.

  • Add ability to create zip files of individual maps for archival or distribution of maps.
  • A GTK/Gnome version for Linux (*nix) users. I have already started work on this and hope to have it available for beta testing soon.

Have Fun!!! - Death Magnet

Copyright © 2000 - 2003 AQMD [Action Quake2 Map Depot]. All Rights Reserved. Privacy Statement.
Design by Death Magnet.