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An AQMD presentation

The reason for holding this map contest is to give all the mappers out there a chance to once again prove their mapping worth to the Action Quake2 community. First things first, the underlying theme of the contest is to design a level based around yours or someone else's place of work. The setting you choose doesn't have to actually exist (although that would help) but we would like it to resemble a locale that people can identify with. Just to help everyone get started, we've included a few sample settings and some corresponding movies they were featured in. Examples:

  1. Shopping centers (most Jackie Chan movies)
  2. Restaurants (The Corruptor)
  3. Airports (Die Hard)
  4. Offices (The Matrix)
  5. Museums (Entrapment)
  6. Hospitals (Blade)
  7. Banks (Reservoir Dogs)
  8. Zoos (Eraser)
There are others that I didn't mention, but are probably acceptable. We will try to be as lenient as possible with your submissions, but don't expect your city block to be accepted on the basis that the job you're recreating is a trash man's route. Not to say that we're ruling out all city maps, just make sure it has something to do with the above before mentioned.

Rules and regulations:

By now you've probably read some of these, but we're including them here for clarity.
  • First and foremost, there is to be no copying, mimicing, duplicating, or recreating any parts or areas from existing AQ2 or Q2 maps in general.
  • You may not use any existing AQ2 or Q2 maps as bases for your submission. All of your work must be of your own creation and not someone else's.
    This part of the rule also applies to Rule no. 1.
    That is unless you have received explicit written permission from said mapper and be able to prove it. You must have the author of the specific map of which you might need materials from email one of the staff at the AQMD exlaining his/her situation. On top of all that the parts of the map must fit the theme, reducing the usefulness of doing so even further.
  • There are to be no materials/gamedata used in other commercial games in your submission. Not without explicit permission from the company itself and you must also be able to prove this. If you can -and it is highly unlikely- you must have the president of said company email one of the persons running the AQMD explaining the situation.
  • No copyrighted material whatsoever may be used or displayed in your submission for this or any other contest the AQMD might hold. Once again, if you can manage to contact the proper individuals and coax them into letting use their material, then do so. Again, you will need written proof and have it faxed or emailed (preferably emailed) to one of the staff here at the AQMD explaining your situation.
  • Fifth, there will be no time extensions or allowances at all during the time in which this contest is being held. All contestants will have 30 and only 30 days to complete whatever they have been working on or are just now beginning. Not for any reason at all will we delay the contest for your map, we are sorry if this upsets anyone but rules are rules. Failure to comply with this or any of the other rules set forth here will result in immediate disqualification of your entry.
  • Group projects ARE allowed. The prizes are given per entry not per competitor. So whoever is the biggest in the group will get the booty.
  • Multiple entries are NOT allowed, and will not be accepted. You better like the map you create and submit, or it will not even stand a chance of winning.
  • Except under extenuating circumstances, all entries are final.
  • Remember to look over and understand the 'Requirements' as listed on the AQMD for submitting a map. Any maps which fail to conform to these 'Requirements' will fail miserably.
By submitting an entry, you acknowledge that you have read and understood these rules and will abide by them.

Time frame:

The contest will officially kick off on March 25, 2002. It will end approximately 30 days from when it begins (including the day it begins), on the day of April 22, 2002.

Contact:

If you are confused or need any information regarding the contest, feel free to contact any of the staff here at the AQMD. We will be happy to answer any and all of your questions regarding the contest. I wish you all good luck and good mapping.... Let the competition begin!

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