Submitted by
Andy on Fri, 2005-02-25 21:49.
Spawns ammo for the .357 Magnum.
Properties
Name - Provide a name to use as a trigger for this entity.
Pitch Roll Yaw - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
Target - When the entity is activated or picked up, the Target named here is triggered.
Delay before trigger - Usually the time in seconds before an entity should trigger its target (after being triggered itself).
KillTarget - When If you pick the ammo up or use it's name (trigger it), the entity named here will be removed from the game completely.
Flag Properties
(2084) Not in Deathmatch - If this flag is set on, the entity will not appear in deathmatch games.
Related Entities
Weapon_357
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Spawns ammo for the 9mmAR.
Properties
Name - Provide a name to use as a trigger for this entity.
Pitch Roll Yaw - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
Target - When the entity is activated, the Target named here is triggered.
Delay before trigger - Usually the time in seconds before an entity should trigger its target (after being triggered itself).
KillTarget - When If you pick the ammo up or use it's name (trigger it), the entity named here will be removed from the game completely.
Flag Properties
(2084) Not in Deathmatch - If this flag is set on, the entity will not appear in deathmatch games.
Related Entities
Weapon_9mmAR
Top
Spawns a large (200) amount of 9mm ammo in a box.
Properties
Name - Provide a name to use as a trigger for this entity.
Pitch Roll Yaw - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
Target - When the entity is activated, the Target named here is triggered.
Delay before trigger - Usually the time in seconds before an entity should trigger its target (after being triggered itself).
KillTarget - When If you pick the ammo up or use it's name (trigger it), the entity named here will be removed from the game completely.
Flag Properties
(2084) Not in Deathmatch - If this flag is set on, the entity will not appear in deathmatch games.
Related Entities
Weapon_9mmhandgun
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Spawns an ammo clip for the 9mm Pistol.
Properties
Name - Provide a name to use as a trigger for this entity.
Pitch Roll Yaw - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
Target - When the entity is activated, the Target named here is triggered.
Delay before trigger - Usually the time in seconds before an entity should trigger its target (after being triggered itself).
KillTarget - When If you pick the ammo up or use it's name (trigger it), the entity named here will be removed from the game completely.
Flag Properties
(2084) Not in Deathmatch - If this flag is set on, the entity will not appear in deathmatch games.
Related Entities
Weapon_9mmhandgun
Top
Spawns grenades for the Secondary fire mode of the 9mm AR.
Properties
Name - Provide a name to use as a trigger for this entity.
Pitch Roll Yaw - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
Target - When the entity is activated, the Target named here is triggered.
Delay before trigger - Usually the time in seconds before an entity should trigger its target (after being triggered itself).
KillTarget - When If you pick the ammo up or use it's name (trigger it), the entity named here will be removed from the game completely.
Flag Properties
(2084) Not in Deathmatch - If this flag is set on, the entity will not appear in deathmatch games.
Related Entities
Weapon_9mmAR
Top
Spawns ammo for the shotgun.
Properties
Name - Provide a name to use as a trigger for this entity.
Pitch Roll Yaw - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
Target - When the entity is activated, the Target named here is triggered.
Delay before trigger - Usually the time in seconds before an entity should trigger its target (after being triggered itself).
KillTarget - When If you pick the ammo up or use it's name (trigger it), the entity named here will be removed from the game completely.
Flag Properties
(2084) Not in Deathmatch - If this flag is set on, the entity will not appear in deathmatch games.
Related Entities
Weapon_shotgun
Top
Spawns ammo for the Crossbow.
Properties
Name - Provide a name to use as a trigger for this entity.
Pitch Roll Yaw - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
Target - When the entity is activated, the Target named here is triggered.
Delay before trigger - Usually the time in seconds before an entity should trigger its target (after being triggered itself).
KillTarget - When If you pick the ammo up or use it's name (trigger it), the entity named here will be removed from the game completely.
Flag Properties
(2084) Not in Deathmatch - If this flag is set on, the entity will not appear in deathmatch games.
Related Entities
Weapon_crossbow
Top
Spawns ammo for the Gauss and Egon weapons.
Properties
Name - Provide a name to use as a trigger for this entity.
Pitch Roll Yaw - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
Target - When the entity is activated, the Target named here is triggered.
Delay before trigger - Usually the time in seconds before an entity should trigger its target (after being triggered itself).
KillTarget - When If you pick the ammo up or use it's name (trigger it), the entity named here will be removed from the game completely.
Flag Properties
(2084) Not in Deathmatch - If this flag is set on, the entity will not appear in deathmatch games.
Related Entities
Weapon_egon
Weapon_gauss
Top
Spawns ammo for the RPG (Rocket Propelled Grenade).
Properties
Name - Provide a name to use as a trigger for this entity.
Pitch Roll Yaw - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
Target - When the entity is activated, the Target named here is triggered.
Delay before trigger - Usually the time in seconds before an entity should trigger its target (after being triggered itself).
KillTarget - When If you pick the ammo up or use it's name (trigger it), the entity named here will be removed from the game completely.
Flag Properties
(2084) Not in Deathmatch - If this flag is set on, the entity will not appear in deathmatch games.
Related Entities
Weapon_rpg
Top
Creates a canister full of specific ammo.
Notes:
To stock the weaponbox, turn SmartEdit off, click Add, and type one of the values below as the Key:
357
9mm
ARgrenades
bolts
buckshot
Hand Grenade
rockets
Satchel Charge
Trip Mine
uranium
The amount of ammo you want to add to the box, goes in Value. I believe there are limits, but haven't tested it
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Entity Properties
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